Options of things in MU

Item options in Mu Online
Common to weapons, armor, shields, and wings
Luck (success rate of Jewel of Soul + 25%)
The success rate of upgrading an item with the Jewel of Soul and in the Chaos machine + 25%.
Luck (critical damage rate + 5%)
Critical Damage Rate + 5%. When this kind of damage is dealt, the color of the damage done is blue.
Weapon options
Regular
Additional dmg +4/8/12/16/20/24/28
Additional damage (this option is pumped through the Jewel of Life).
Excellent options
Excellent damage rate + 10%
Excellent hit chance + 10%, damage increased to 110%. When such damage is dealt, the color of the damage done is green.
Increase damage + level / 20
For every 20 levels gained, 1 is added to the damage.
Increase damage + 2%
Damage increase + 2%.
Increase Attacking (wizardry) speed +7
Increase hit or spell speed +7.
Life after hunting monsters + life / 8
Restores 1/8 of your life after each slain monster.
Mana after hunting monsters + mana / 8
Recovers 1/8 of your mana after each slain monster.
Armor options
Regular
Additional defense +4/8/12/16/20/24/28%
Additional protection as a percentage of the item's defense indicator (this option is pumped with the help of Jewel of Life).
Excellent options
Increase max HP + 4%
Life increase by 4%. It is calculated from the base HP value.
Increase max Mana + 4%
Increase mana by 4%. Calculated from base Mana.
Damage decrease + 4%
Reduced damage taken by 4%.
Reflect damage + 5%
Reflects 5% of the received damage to the one who caused the damage. When such damage is dealt, the color of the damage done is purple.
Defense success rate + 10%
Increased chance to dodge a hit + 10%.
Increases rate of Zen + 40%
Zen increase + 40% from monsters.
Shield options
Regular
Additional defense rate +5/10/15/20/25/30/35
An additional chance to dodge a blow (this option is pumped with the help of Jewel of Life).

Excellent options
Increase max HP + 4%
Life increase by 4%. It is calculated from the base HP value.
Increase max Mana + 4%

Increase mana by 4%. Calculated from base Mana.
Damage decrease + 4%
Reduced damage taken by 4%.
Reflect damage + 5%
Reflects 5% of the received damage to the one who caused the damage. When such damage is dealt, the color of the damage done is purple.
Defense success rate + 10%
Increased chance to dodge a hit + 10%.
Increases rate of Zen + 40%
Zen increase + 40% from monsters.

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