Harmony options
Harmony options
Description of options
Harmony options are the type of options that can be added to things in the & nbsp; MU Online world. These options can be added to weapons, staves, sticks and books, Rage Fighter gloves, as well as set pieces and shields. They can be added to all types of things: ordinary, Excellent, Ancient. In the game on Harmony items, options are displayed in & nbsp; gold & nbsp; font.
There are two ways to add Harmony options to an item: with the & nbsp; < strong> services & nbsp; . Enter the services section, select « Add Harmony Options ''. Next, in the drop-down list, select the desired item and the option you want to add.
Jewel of Harmony can be crafted from & nbsp; web store .
Weapon options
This group of Harmony options & nbsp; can be added to swords, bows, scepters, etc.
Option | Option level | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
+0 | +1 | +2 | +3 | +4 | +5 | +6 | +7 | +8 | +9 | +10 | +11 | +12 | +13 | |
Min damage increase | 1 | 2 | 3 | 4 | 5 | 6 | 8 | 10 | 12 | 14 | 16 | 18 | 20 | 22 |
Max damage increase | 25 | 45 | 60 | 80 | 95 | 115 | 130 | 150 | 165 | 185 | 200 | 220 | 235 | 255 |
Attack damage increase | 25 | 45 | 60 | 80 | 95 | 115 | 130 | 150 | 165 | 185 | 200 | 220 | 235 | 255 |
Critical damage increase | 25 | 45 | 60 | 80 | 95 | 115 | 130 | 150 | 165 | 185 | 200 | 220 | 235 | 255 |
Skill damage increase,% | 10 | 20 | 35 | 50 | 65 | 80 | 95 | 110 | 125 | 140 | 155 | 170 | 185 | 200 |
SD decrease rate,% | 2 | 4 | 6 | 8 | 10 | 12 | 14 | 16 | 18 | 20 | 22 | 24 | 27 | 30 |
SD ignore rate,% | 1 | 2 | 4 | 6 | 9 | 11 | 14 | 16 | 19 | 21 | 24 | 26 | 29 | 33 |
Required strength decrease | 25 | 45 | 60 | 80 | 95 | 115 | 130 | 150 | 165 | 185 | 200 | 220 | 235 | 255 |
Required agility decrease | 25 | 45 | 60 | 80 | 95 | 115 | 130 | 150 | 165 | 185 | 200 | 220 | 235 | 255 |
Attack rate increase (PvP) | 255 |
- Minimum damage increase
- Increase the value of the minimum damage on the weapon (the minimum damage cannot exceed the maximum).
- Maximum damage increase
- Increases the maximum damage value on a weapon.
- Attack damage increase
- Increase the total weapon damage (minimum and maximum at the same time).
- Critical damage increase
- Increased critical damage. This value is added to the critical damage (generated by the & nbsp; Luck option).
- Skill damage increase,%
- Increased damage when using skill / magic.
- SD decrease rate,%
- Reduce SD absorption. By default, in PvP in & nbsp; MuOnline & nbsp; 90% of the damage falls on SD, and 10% on HP. If the weapon has the option & nbsp; SD decrease rate 10% , then the enemy's SD will take only 80% damage, and HP & ndash; 20%. Armor and shields have the opposite Harmony option & nbsp; SD damage absorb rate . And your advantage can be reduced to nothing if your opponent has pumped more than the option & nbsp; SD decrease rate & nbsp; you have.
- SD ignore rate,%
- Chance to ignore SD and deal damage directly to HP.
- Required strength decrease
- Reducing the minimum strength requirement.
- Required agility decrease
- Reducing the minimum dexterity requirement.
- Attack rate increase (PvP)
- Increase Attack Rate in PvP.
Magic Weapon Options
This group & nbsp; Harmony options & nbsp; can be added to staffs, sticks and books & nbsp; Summoner .
|
- Wizardry damage increase
- Increase magic damage.
- Critical damage increase
- Increased critical damage. This value is added to the critical damage (generated by the & nbsp; Luck option).
- Skill damage increase,%
- Increased damage when using skill / magic.
- SD decrease rate,%
- Reduce SD absorption. By default, in PvP in & nbsp; MuOnline & nbsp; 90% of the damage falls on SD, and 10% on HP. If the staff has the option & nbsp; SD decrease rate 10% , then the enemy's SD will take only 80% damage, and HP & ndash; 20%. Armor and shields have the opposite Harmony option & nbsp; SD damage absorb rate . And your advantage can be reduced to nothing if your opponent has pumped more than the option & nbsp; SD decrease rate & nbsp; you have.
- SD ignore rate,%
- Chance to ignore SD and deal damage directly to HP.
- Required strength decrease
- Reducing the minimum strength requirement.
- Required agility decrease
- Reducing the minimum dexterity requirement.
- Attack rate increase (PvP)
- Increase Attack Rate in PvP.
Booking options
This group & nbsp; Harmony options & nbsp; can be added to sets and shields.
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- Defense increase
- Increased armor. This value is added to the item's defense parameter of the same name.
- Damage decrease rate,%
- Reducing damage received. Any damage done to your character will be less by the specified percentage (it works both against monsters and in PvP). There is a misconception that it makes no sense to have this option on different things, because it is not cumulative. This is not true. If you have this option on one thing equal to 10%, and on the other — 5%, then the damage done to your character will be 15% less.
- SD damage absorb rate,%
- Damage reduction in SD. Standard in PvP in & nbsp; Mu Online & nbsp; 90% of the damage is on SD, and 10% on HP. If the armor / shield has the option & nbsp; SD damage absorb rate 5% , then your SD will take 95% damage when attacking, and HP & ndash; five%. It would seem that more than 10% of this option is not necessary on the set, but it is not. Because weapons and staffs have the opposite Harmony option & nbsp; SD decrease rate . And your advantage can be negated if the enemy has more pumped than the option & nbsp; SD damage absorb rate & nbsp; you have.
- Maximum AG increase
- Increase the character's maximum AG stock.
- Maximum HP increase
- Increase the character's maximum HP
- HP recovery rate
- Increase the character's life regeneration increment. There must be an option & nbsp; HP recovery rate & nbsp; on some thing (for example, on a ring) for this option to work.
- Mana recovery rate
- Increase the character's mana regeneration increment.
- Defense rate increase (PvP)
- Increased Defense Rate in PvP.